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26 Enhancing and Modifying the Scenev0.1.19 → v0.1.20

Changed in v0.1.20 (2026-04-01): specified taht section 26 are not part of the core spec

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1# 26 Enhancing and Modifying the Scene1# 26 Enhancing and Modifying the Scene
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3From the `Form` data, one can reconstruct a scene by placing each artifact in `layout` according to its placement as specified in the `Embedding`. Modules can also add additional information to enhance or modify the scene by making use of the `FormMetadata`, `FormProperties`, and `EmbeddingProperties` types. These types by default include only empty objects, i.e., objects with no members, representing no additional or altered behavior beyond placing artifacts in the `layout` member.3From the `Form` data, one can reconstruct a scene by placing each artifact in `layout` according to its placement as specified in the `Embedding`. Modules can also add additional information to enhance or modify the scene by making use of the `FormMetadata`, `FormProperties`, and `EmbeddingProperties` types. These types by default include only empty objects, i.e., objects with no members, representing no additional or altered behavior beyond placing artifacts in the `layout` member.
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5In this section, we go through some modules that can be used to enhance or modify the scene.5In this section, we go through some modules that can be used to enhance or modify the scene. These modules are not part of the core specification and implementations MAY implement them.