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26.05.01 Reconstruction Logic

The reconstruction logic takes a Form with a specified layout mode and outputs a layout following the specified layout mode restrictions, derived from the original layout in Form. The output layout is then used to reconstruct the scene by placing each artifact in the output layout according to its placement as specified in the Embedding, as defined in 21-Scene. The reconstruction logic therefore refers to how to produce a layout following the restrictions from the original layout. The reconstruction logic MUST be idempotent: re-applying it to its own output MUST yield the same layout, i.e., if ff is the function representing a given reconstruction logic and Λ\Lambda is the input Form, then f(f(Λ))=f(Λ)f(f(\Lambda)) = f(\Lambda).

For the freeform layout mode, the layout in the input Form is the output layout and is directly used for the reconstruction of the scene.